This paper considers the design of agent strategies for deciding whether to help other members of a group with whom an agent is engaged in a collaborative activity. Three characte...
T h e ease of learning concepts f r o m examples in empirical machine learning depends on the attributes used for describing the training d a t a . We show t h a t decision-tree b...
For many multi-part object classes, the set of parts can vary not only in location but also in type. For example, player formations in American football involve various subsets of...
Data mining algorithms use various Trie and bitmap-based representations to optimize the support (i.e., frequency) counting performance. In this paper, we compare the memory requi...