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» Vector Math for 3D Computer Graphics
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VIS
2003
IEEE
234views Visualization» more  VIS 2003»
14 years 6 months ago
Saddle Connectors - An Approach to Visualizing the Topological Skeleton of Complex 3D Vector Fields
One of the reasons that topological methods have a limited popularity for the visualization of complex 3D flow fields is the fact that such topological structures contain a number...
Hans-Christian Hege, Hans-Peter Seidel, Holger The...
ISBI
2007
IEEE
13 years 11 months ago
3d Morphometric Changes 1 Year after Jaw Surgery
This paper presents image processing methods for the computation of morphometric changes associated with jaw surgery, precisely locating jaw displacements and quantitatively descr...
Lucia H. S. Cevidanes, Martin Andreas Styner, Ceib...
SIGGRAPH
2000
ACM
13 years 9 months ago
Surface light fields for 3D photography
A surface light field is a function that assigns a color to each ray originating on a surface. Surface light fields are well suited to constructing virtual images of shiny objec...
Daniel N. Wood, Daniel I. Azuma, Ken Aldinger, Bri...
SIGGRAPH
1999
ACM
13 years 9 months ago
A Morphable Model for the Synthesis of 3D Faces
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly throu...
Volker Blanz, Thomas Vetter
ICCV
2007
IEEE
14 years 6 months ago
On the Differential Geometry of 3D Flow Patterns: Generalized Helicoids and Diffusion MRI Analysis
Configurations of dense locally parallel 3D curves occur in medical imaging, computer vision and graphics. Examples include white matter fibre tracts, textures, fur and hair. We d...
Peter Savadjiev, Steven W. Zucker, Kaleem Siddiqi