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» Vesp'R - Transforming Handheld Augmented Reality
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IJVR
2006
103views more  IJVR 2006»
13 years 5 months ago
Research Directions in Handheld AR
Handheld mobile devices are an exciting new platform for Augmented Reality (AR). Mobile phones and PDAs have the potential to provide AR experiences to hundreds of millions of cons...
Mark Billinghurst, Anders Henrysson
ACMACE
2008
ACM
13 years 7 months ago
Photogeist: an augmented reality photography game
In this paper, we present Photogeist, a photography-based augmented reality game in which players use a physical handheld camera device to take pictures of floating virtual ghosts...
Cody Watts, Ehud Sharlin
ISWC
1997
IEEE
13 years 9 months ago
A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment
We describe a prototype system that combines together the overlaid 3D graphics of augmented reality with the untethered freedom of mobile computing. The goal is to explore how the...
Steven Feiner, Blair MacIntyre, Tobias Höller...
CHI
2002
ACM
14 years 5 months ago
AR Pad: an interface for face-to-face AR collaboration
The AR Pad is a handheld display with a Spaceball and a camera, which can be used to view and interact with Augmented Reality models in collaborative setting. Keywords Augmented R...
D. Mogilev, Kiyoshi Kiyokawa, Mark Billinghurst, J...
DIMEA
2008
190views Multimedia» more  DIMEA 2008»
13 years 7 months ago
Bridging the gap between the digital and the physical: design and evaluation of a mobile augmented reality guide for the museum
Can Augmented Reality (AR) techniques inform the design and implementation of a mobile multimedia guide for the museum setting? Drawing from our experience both on previous mobile...
Areti Damala, Pierre Cubaud, Anne Bationo, Pascal ...