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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
13 years 10 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
NIPS
2007
13 years 6 months ago
Congruence between model and human attention reveals unique signatures of critical visual events
Current computational models of bottom-up and top-down components of attention are predictive of eye movements across a range of stimuli and of simple, fixed visual tasks (such a...
Robert J. Peters, Laurent Itti
CHI
2005
ACM
14 years 5 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
ICMCS
2007
IEEE
132views Multimedia» more  ICMCS 2007»
13 years 11 months ago
A New Multimedia Message Customizing Framework for mobile Devices
In this paper, we present a novel framework to customize multimedia messages for mobile users. The goal is to generate a video message from a series of pictures. The framework inc...
Cunxun Zang, Qingshan Liu, Hanqing Lu, Kongqiao Wa...