Motion capture can be an effective method of creating realistic human motion for animation. Unfortunately, the quality demands for animation place challenging demands on a capture...
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...
This paper proposes a novel approach to motion capture
from multiple, synchronized video streams, specifically
aimed at recording dense and accurate models of the structure
and ...
Yasutaka Furukawa (University of Washington), Jean...
Estimating mode (walking/running/standing) and phases of human locomotion is important for video understanding. We present a new ”tracking as recognition” approach. A hierarch...
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...