Sciweavers

93 search results - page 3 / 19
» Video-Based Rendering using Feature Point Evolution
Sort
View
ICPR
2008
IEEE
13 years 11 months ago
Flexible object recognition in cluttered scenes using relative point distribution models
This paper introduces an edge-based object recognition method that is robust with respect to clutter, occlusion and object deformations. The method combines the use of local featu...
Alexandros Bouganis, Murray Shanahan
SSPR
2004
Springer
13 years 10 months ago
Tracking the Evolution of a Tennis Match Using Hidden Markov Models
The creation of a cognitive perception systems capable of inferring higher-level semantic information from low-level feature and event information for a given type of multimedia co...
Ilias Kolonias, William J. Christmas, Josef Kittle...
MICCAI
2004
Springer
14 years 6 months ago
Enhancing Fourier Volume Rendering Using Contour Extraction
Fourier Volume Rendering (FVR) has received considerable attention in volume visualization during the last decade due its O(N2 logN) rendering time complexity, where O(N3 ) is the ...
Zoltán Nagy, Marcin Novotni, Reinhard Klein
VISUALIZATION
1995
IEEE
13 years 8 months ago
Compression Domain Rendering of Time-Resolved Volume Data
An important challenge in the visualization of three dimensional volume data is the e cient processing and rendering of time-resolved sequences. Only the use of compression techni...
Rüdiger Westermann
GRAPHICSINTERFACE
1996
13 years 6 months ago
Topological Evolution of Surfaces
This paper presents a framework for generating smoothlooking transformations between pairs of surfaces that may differ in topology. The user controls the transformation by specify...
Douglas DeCarlo, Jean H. Gallier