Sciweavers

12 search results - page 2 / 3
» View invariant gesture recognition using 3D motion primitive...
Sort
View
FGR
2006
IEEE
197views Biometrics» more  FGR 2006»
13 years 11 months ago
A Full-Body Gesture Database for Automatic Gesture Recognition
This paper presents a full-body gesture database which contains 2D video data and 3D motion data of 14 normal gestures, 10 abnormal gestures and 30 command gestures for 20 subject...
Bon-Woo Hwang, Sungmin Kim, Seong-Whan Lee
GW
2007
Springer
241views Biometrics» more  GW 2007»
13 years 11 months ago
Representation of Human Postures for Vision-Based Gesture Recognition in Real-Time
In this paper, we present a Vision-Based Interface guided by the user gestures. The advantage of our system is that it is built over a motion capture system that recovers the body ...
Antoni Jaume-i-Capó, Javier Varona, Francis...
ICPR
2002
IEEE
14 years 6 months ago
Quasi-Invariants for Human Action Representation and Recognition
Although human action recognition has been the subject of much research in the past, the issue of viewpoint invariance has received scarce attention. In this paper, we present an ...
Vasu Parameswaran, Rama Chellappa
ICPR
2010
IEEE
13 years 5 months ago
Dynamic Hand Pose Recognition Using Depth Data
—Hand pose recognition has been a problem of great interest to the Computer Vision and Human Computer Interaction community for many years and the current solutions either requir...
Poonam Suryanarayan, Anbumani Subramanian, Dinesh ...
HAIS
2010
Springer
13 years 10 months ago
Recognition of Manual Actions Using Vector Quantization and Dynamic Time Warping
The recognition of manual actions, i.e., hand movements, hand postures and gestures, plays an important role in human-computer interaction, while belonging to a category of particu...
Marcel Martin, Jonathan Maycock, Florian Paul Schm...