In this paper, we study the problem of reconstructing the polyhedral structures and geometric positions of a general nD polyhedral scene from a single 2D line drawing. With the ide...
This paper introduces a programmable approach to non-photorealistic line drawing from 3D models, inspired by programmable shaders in traditional rendering. We propose a new image ...
We present an interactive system for generating photorealistic, textured, piecewise-planar 3D models of architectural structures and urban scenes from unordered sets of photograph...
Sudipta N. Sinha, Drew Steedly, Richard Szeliski, ...
Polyhedral scene analysis studies whether a 2D line drawing of a 3D polyhedron is realizable in the space, and if so, parameterizing the space of all possible realizations. For gen...
Scene analysis is a major aspect of perception and continues to challenge machine perception. This paper addresses the scene-analysis problem by integrating a primitive segmentatio...