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FGR
2006
IEEE
144views Biometrics» more  FGR 2006»
13 years 11 months ago
A Layered Deformable Model for Gait Analysis
In this paper, a layered deformable model (LDM) is proposed for human body pose recovery in gait analysis. This model is inspired by the manually labeled silhouettes in [6] and it...
Haiping Lu, Konstantinos N. Plataniotis, Anastasio...
TOG
2008
235views more  TOG 2008»
13 years 5 months ago
Articulated mesh animation from multi-view silhouettes
Details in mesh animations are difficult to generate but they have great impact on visual quality. In this work, we demonstrate a practical software system for capturing such deta...
Daniel Vlasic, Ilya Baran, Wojciech Matusik, Jovan...
BMVC
2001
13 years 7 months ago
Human Shape Estimation in a Multi-Camera Studio
This paper addresses the problem of estimating the shape of an actor in a multi-camera studio for arbitrarily positioned cameras and arbitrary human pose. We adopt a seamless arti...
Jonathan Starck, Adrian Hilton, John Illingworth
ACII
2005
Springer
13 years 11 months ago
Using an Avatar to Develop a System for the Predication of Human Body Pose from Moments
Tracking people using movie sequences is not straightforward because of the human body's articulation and the complexity of a person's movements. In this paper we show ho...
Song Hu, Bernard F. Buxton
ACCV
2006
Springer
13 years 11 months ago
Virtual Fashion Show Using Real-Time Markerless Motion Capture
Abstract. This paper presents a motion capture system using two cameras that is capable of estimating a constrained set of human postures in real time. We first obtain a 3D shape ...
Ryuzo Okada, Björn Stenger, Tsukasa Ike, Nobu...