Sciweavers

20 search results - page 3 / 4
» View-dependent refinement of multiresolution meshes with sub...
Sort
View
COMGEO
1999
ACM
13 years 5 months ago
Multiresolution hierarchies on unstructured triangle meshes
The use of polygonal meshes for the representation of highly complex geometric objects has become the de facto standard in most computer graphics applications. Especially triangle...
Leif Kobbelt, Jens Vorsatz, Hans-Peter Seidel
VISUALIZATION
1999
IEEE
13 years 9 months ago
Progressive Compression of Arbitrary Triangular Meshes
In this paper we present a mesh compression method based on a multiresolution decomposition whose detail coefficients have a compact representation and thus smaller entropy than t...
Daniel Cohen-Or, David Levin, Offir Remez
VMV
2001
118views Visualization» more  VMV 2001»
13 years 7 months ago
On Geometric Evolution and Cascadic Multigrid in Subdivision
A new approach to subdivision based on the evolution of surfaces under curvature motion is presented. Such an evolution can be understood as a natural geometric filter process whe...
Udo Diewald, Serena Morigi, Martin Rumpf
CGF
2008
217views more  CGF 2008»
13 years 5 months ago
A Flexible Kernel for Adaptive Mesh Refinement on GPU
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Tamy Boubekeur, Christophe Schlick
CAD
2004
Springer
13 years 5 months ago
A multi-resolution topological representation for non-manifold meshes
We address the problem of representing and processing 3D objects, described through simplicial meshes, which consist of parts of mixed dimensions, and with a non-manifold topology...
Leila De Floriani, Paola Magillo, Enrico Puppo, Da...