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GAMEON
2007
13 years 7 months ago
Teaching AI Concepts by Using Casual Games: A Case Study
Nowadays it is not uncommon for computer games to be used as tools to help introduce basic computer science concepts. In this paper we argue that games could also be used in more ...
Cesar Tadeu Pozzer, Börje Karlsson
TSE
2011
180views more  TSE 2011»
13 years 21 days ago
Developing a Single Model and Test Prioritization Strategies for Event-Driven Software
—Event-Driven Software (EDS) can change state based on incoming events; common examples are GUI and web applications. These EDS pose a challenge to testing because there are a la...
Renée C. Bryce, Sreedevi Sampath, Atif M. M...
APSEC
2004
IEEE
13 years 9 months ago
A Project Management Support Tool using Communication for Agile Software Development
Recently, agile software development methods are popular because software should be developed in a short period. However, conventional project management techniques are often not ...
Noriko Hanakawa, Kimiharu Okura
PROFES
2004
Springer
13 years 11 months ago
Development of a Normative Package for Safety-Critical Software Using Formal Regulatory Requirements
Abstract. The important tasks in requirement engineering are resolving requirements inconsistencies between regulators and developers of safety-critical computer systems, and the v...
Sergiy A. Vilkomir, Aditya K. Ghose
ELPUB
2007
ACM
13 years 9 months ago
EPrints 3.0: New Capabilities for Maturing Repositories
There are now a large number of repositories in the world, contributing a significant amount of content to the world's scholars and scientists. The landscape has changed sinc...
Leslie Carr