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» Virtual Agents' Self-Perception in Story Telling
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AAAI
2004
13 years 6 months ago
AI Characters and Directors for Interactive Computer Games
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
ATAL
2010
Springer
13 years 6 months ago
Narrative generation through characters' point of view
Virtual Actors are at the heart of Interactive Storytelling systems and in recent years multiple approaches have been described to specify their autonomous behaviour. One well kno...
Julie Porteous, Marc Cavazza, Fred Charles
IVA
2001
Springer
13 years 10 months ago
Papous: The Virtual Storyteller
This paper describes the development of Papous, a Virtual Storyteller. Our ultimate goal is to obtain a synthetic character that tells stories in an expressive and believable way, ...
André Silva, Marco Vala, Ana Paiva
ACII
2007
Springer
13 years 9 months ago
Perception of Emotions from Static Postures
The modelling of affective behaviour and appropriate bodily expression to make synthetic characters more believable becomes important in many types of applications such as games, s...
Ahmad S. Shaarani, Daniela M. Romano