The paper introduces Network-on-Chip (NoC) design methodology and low cost mechanisms for supporting efficient cache access and cache coherency in future high-performance Chip Mul...
Evgeny Bolotin, Zvika Guz, Israel Cidon, Ran Ginos...
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...