Sciweavers

140 search results - page 28 / 28
» Virtual Clay Modeling System Using Multi-Viewpoint Images
Sort
View
CGF
2006
202views more  CGF 2006»
13 years 5 months ago
GPU-based Collision Detection for Deformable Parameterized Surfaces
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
Alexander Greß, Michael Guthe, Reinhard Klei...
NN
2008
Springer
150views Neural Networks» more  NN 2008»
13 years 5 months ago
Neural network based pattern matching and spike detection tools and services - in the CARMEN neuroinformatics project
In the study of information flow in the nervous system, component processes can be investigated using a range of electrophysiological and imaging techniques. Although data is diff...
Martyn Fletcher, Bojian Liang, Leslie Smith, Alast...
CHI
2005
ACM
14 years 5 months ago
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment
Are the object manipulation techniques traditionally used in head?mounted displays (HMDs) applicable to augmented reality based projection systems? This paper examines the differe...
Stephen Voida, Mark Podlaseck, Rick Kjeldsen, Clau...
ACSW
2007
13 years 7 months ago
Developing CIMA-Based Cyberinfrastructure for Remote Access to Scientific Instruments and Collaborative e-Research
An infrastructure for remote instrument access, data acquisition and data management is being developed for e-Research. The Common Instrument Middleware Architecture (CIMA) is bei...
Ian M. Atkinson, Douglas du Boulay, Clinton Chee, ...
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
14 years 6 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau