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VR
2009
IEEE
164views Virtual Reality» more  VR 2009»
13 years 11 months ago
Virtual Experiences for Social Perspective-Taking
This paper proposes virtual social perspective-taking (VSP). In VSP, users are immersed in an experience of another person to aid in understanding the person’s perspective. User...
Andrew Raij, Aaron Kotranza, D. Scott Lind, Benjam...
ALIFE
2010
13 years 3 months ago
Modeling Social Learning of Language and Skills
We present a model of social learning of both language and skills, while assuming—insofar as possible—strict autonomy, virtual embodiment, and situatedness. This model is built...
Paul Vogt, Evert Haasdijk
GROUP
2003
ACM
13 years 9 months ago
Collaborative virtual environments for supporting learning communities: an experience of use
In this paper we present the experiences of usage of Viras, a collaborative virtual environment for social awareness support in educational settings. Collaborative Virtual environ...
Ekaterina Prasolova-Førland, Monica Divitin...
AIED
2009
Springer
13 years 2 months ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
ACII
2007
Springer
13 years 10 months ago
Explanatory Style for Socially Interactive Agents
Recent years have seen an explosion of interest in computational models of socio-emotional processes, both as a mean to deepen understanding of human behavior and as a mechanism to...
Sejin Oh, Jonathan Gratch, Woontack Woo