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» Virtual Experiences for Social Perspective-Taking
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CHI
2004
ACM
14 years 5 months ago
Social interaction in 'there'
Persistent online environments, such as multi-player games, exhibit a complex social organisation. These environments often feature large social groupings and elaborate cooperativ...
Barry Brown, Marek Bell
IADIS
2004
13 years 6 months ago
Role of social and human capital in virtual collaboration
Virtual collaboration is emerging as organizations embrace new business processes to take advantage of electronic communication technologies. This paper focuses on virtual collabo...
Ana Hol, Robyn Lawson
ACMACE
2006
ACM
13 years 11 months ago
Open experiments of mobile sightseeing support systems with shared virtual worlds
In this paper, we describe results from the experiments of a location-dependent shared virtual world system applied to sightseeing entertainment. This system can be used with GPSp...
Hiroyuki Tarumi, Kayo Yokoo, Shouji Nishimoto, Kaz...
NOSSDAV
2010
Springer
13 years 10 months ago
Second life: a social network of humans and bots
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Matteo Varvello, Geoffrey M. Voelker
VR
2010
IEEE
128views Virtual Reality» more  VR 2010»
13 years 3 months ago
Relating conversational expressiveness to social presence and acceptance of an assistive social robot
Exploring the relationship between social presence, conversational expressiveness, and robot acceptance, we set up an experiment with a robot in an eldercare institution, comparing...
Marcel Heerink, Ben J. A. Kröse, Vanessa Ever...