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VR
2008
IEEE
142views Virtual Reality» more  VR 2008»
14 years 4 days ago
IPSViz: An After-Action Review Tool for Human-Virtual Human Experiences
This paper proposes after-action review (AAR) with Human-Virtual human (H-VH) experiences. H-VH experiences are seeing increased use in training for real-world, H-H experiences. T...
Andrew Raij, Benjamin Lok
VRST
2006
ACM
13 years 11 months ago
Variations in physiological responses of participants during different stages of an immersive virtual environment experiment
This paper presents a study of the fine grain physiological responses of participants to an immersive virtual simulation of an urban environment. The analysis of differences in p...
Andrea Brogni, Vinoba Vinayagamoorthy, Anthony Ste...
ATAL
2008
Springer
13 years 7 months ago
Categorizing Social Norms in a Simulated Resource Gathering Society
Our main interest research is focused on reaching a decentralized form of social order through the usage of social norms in virtual communities. In this paper, we analyze the effe...
Daniel Villatoro, Jordi Sabater-Mir
C5
2004
IEEE
13 years 9 months ago
Enabling Social Dimensions of Learning through a Persistent, Unified, Massively Multi-User, and Self-Organizing Virtual Environm
Existing online learning experiences lack the social dimension that characterizes learning in the real world. This social dimension extends beyond the traditional classroom into t...
Julian Lombardi, Mark P. McCahill
VRML
1998
ACM
13 years 10 months ago
Tele-Experiments - Experiments on Spatial Cognition Using VRML-Based Multimedia
This paper describes an application of VRML-based multimedia to the domain of spatial cognition experiments. Typically, such experiments involve human subjects that are presented ...
Galia Givaty, Hendrik A. H. C. van Veen, Chris Chr...