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» Virtual Reality: Its Usefulness for Ergonomic Analysis
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WSC
2004
13 years 6 months ago
Virtual Reality: Its Usefulness for Ergonomic Analysis
This paper presents the results of an effort to compare results of an experiment performed in both a virtual and a real environment. The research question addressed is if virtual ...
Lawrence E. Whitman, Michael Jorgensen, Kuresh Hat...
CORR
2010
Springer
132views Education» more  CORR 2010»
13 years 2 months ago
Integrating digital human modeling into virtual environment for ergonomic oriented design
Virtual human simulation integrated into virtual reality applications is mainly used for virtual representation of the user in virtual environment or for interactions between the ...
Liang Ma, Damien Chablat, Fouad Bennis, Bo Hu, Wei...
GW
2003
Springer
182views Biometrics» more  GW 2003»
13 years 10 months ago
A Procedure for Developing Intuitive and Ergonomic Gesture Interfaces for HCI
Many disciplines of multimedia and communication go towards ubiquitous computing and hands free- or no-touch interaction with computers. Application domains in this direction invol...
Michael Nielsen, Moritz Störring, Thomas B. M...
CGI
2003
IEEE
13 years 10 months ago
Immersive Vehicle Simulators for Prototyping, Training and Ergonomics
In most vehicle simulators, complete physical mockups equipped with steering wheel, gearshift and pedals are required. These devices are essential in trying to simulate real condi...
Marcelo Kallmann, Patrick Lemoine, Daniel Thalmann...
AFRIGRAPH
2004
ACM
13 years 10 months ago
Impact of large displays on virtual reality task performance
A better understanding of how users perform virtual reality tasks may help to build better virtual reality interfaces. In this study, we concentrate on the impact of large display...
Florence Tyndiuk, V. Lespinet-Najib, Gwenola Thoma...