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» Virtual redlining for civil engineering in real environments
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VR
1999
IEEE
167views Virtual Reality» more  VR 1999»
13 years 9 months ago
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...
UIST
1993
ACM
13 years 9 months ago
A Toolset for Navigation in Virtual Environments
Maintaining knowledge of current position and orientation is frequently a problem for people in virtual environments. In this paper we present a toolset of techniques based on pri...
Rudolph P. Darken, John L. Sibert
IV
2006
IEEE
97views Visualization» more  IV 2006»
13 years 11 months ago
Some Real Experiences in Developing Virtual Environments
– The paper presents some experiences in developing a virtual environment using a videogame engine. It provides the details and the caveats met during development, with particula...
Roberto Andreoli, Rosario De Chiara, Ugo Erra, Ant...
JCP
2007
153views more  JCP 2007»
13 years 5 months ago
An Integrated Educational Platform Implementing Real, Remote Lab-Experiments for Electrical Engineering Courses
—This paper describes an Internet-based laboratory, named Remote Monitored and Controlled Laboratory (RMCLab) developed at University of Patras, Greece, for electrical engineerin...
Dimitris Karadimas, Kostas Efstathiou
SI3D
2003
ACM
13 years 10 months ago
Incorporating dynamic real objects into immersive virtual environments
We present algorithms that enable virtual objects to interact with and respond to virtual representations, avatars, of real objects. These techniques allow dynamic real objects, s...
Benjamin Lok, Samir Naik, Mary C. Whitton, Frederi...