Managed runtime environments (MREs) employ garbage collection (GC) for automatic memory management. However, GC induces pressure on the virtual memory (VM) manager, since it may t...
Chris Grzegorczyk, Sunil Soman, Chandra Krintz, Ri...
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
The benefits of virtualized IT environments, such as compute clouds, have drawn interested enterprises to migrate their applications onto new platforms to gain the advantages of ...
Xiaoning Ding, Hai Huang, Yaoping Ruan, Anees Shai...