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PRESENCE
2006
104views more  PRESENCE 2006»
13 years 5 months ago
Physically Realistic Virtual Surgery Using the Point-Associated Finite Field (PAFF) Approach
The generation of multimodal virtual environments for surgical training is complicated by the necessity to develop heterogeneous simulation scenarios such as surgical incision, ca...
Suvranu De, Yi-Je Lim, Manivannan Muniyandi, Manda...
CHIMIT
2007
ACM
13 years 9 months ago
Supporting expertise awareness: finding out what others know
This paper presents an innovative approach to solve the problem of missing transparency of competencies within virtual organizations. We based our work on empirical studies to cop...
Christian Dörner, Volkmar Pipek, Markus Won
CHI
1995
ACM
13 years 9 months ago
Pre-Screen Projection: From Concept to Testing of a New Interaction Technique
Pre-screen projection is a new interaction technique that allows a user to pan and zoom integrally through a scene simply by moving his or her head relative to the screen. The und...
Deborah Hix, James N. Templeman, Robert J. K. Jaco...
FDG
2009
ACM
13 years 12 months ago
Games for passengers: accounting for motion in location-based applications
Passengers pay attention to the landscape as they move through the environment. We suggest a new type of applications, which adds to that experience. It consider their motion and ...
Liselott Brunnberg, Oskar Juhlin, Anton Gustafsson
RAID
2007
Springer
13 years 11 months ago
"Out-of-the-Box" Monitoring of VM-Based High-Interaction Honeypots
Honeypot has been an invaluable tool for the detection and analysis of network-based attacks by either human intruders or automated malware in the wild. The insights obtained by de...
Xuxian Jiang, Xinyuan Wang