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» Visual Interfaces for Solids Modeling
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TOG
2008
158views more  TOG 2008»
13 years 6 months ago
Lapped solid textures: filling a model with anisotropic textures
We present a method for representing solid objects with spatiallyvarying oriented textures by repeatedly pasting solid texture exemplars. The underlying concept is to extend the 2...
Kenshi Takayama, Makoto Okabe, Takashi Ijiri, Take...
CGF
2002
107views more  CGF 2002»
13 years 5 months ago
STRANDS: Interactive Simulation of Thin Solids using Cosserat Models
STRANDS are thin elastic solids that are visually well approximated as smooth curves, and yet possess essential physical behaviors characteristic of solid objects such as twisting...
Dinesh K. Pai
TOG
2002
114views more  TOG 2002»
13 years 5 months ago
A procedural approach to authoring solid models
We present a procedural approach to authoring layered, solid models. Using a simple scripting language, we define the internal structure of a volume from one or more input meshes....
Barbara Cutler, Julie Dorsey, Leonard McMillan, Ma...
CGI
2004
IEEE
13 years 9 months ago
A Versatile and Robust Model for Geometrically Complex Deformable Solids
In this paper, we present a versatile and robust model for geometrically complex deformable solids. Our approach can be applied to deformable tetrahedral meshes and to deformable ...
Matthias Teschner, Bruno Heidelberger, Matthias M&...
PG
1999
IEEE
13 years 10 months ago
Boundary Determination for Trivariate Solids
The trivariate tensor-product B-spline solid is a direct extension of the B-spline patch and has been shown to be useful in the creation and visualization of free-form geometric s...
Kenneth I. Joy, Mark A. Duchaineau