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CARTOGRAPHICA
2010
109views more  CARTOGRAPHICA 2010»
13 years 2 months ago
Automated Reduction of Visual Complexity in Small-Scale Relief Shading
Shaded relief derived automatically from digital elevation models differs distinctly from traditional manual shading. Particularly at small scales, many small topographic details ...
Anna M. Leonowicz, Bernhard Jenny, Lorenz Hurni
GEOINFO
2004
13 years 6 months ago
Non-Uniform Mesh Simplification Using Adaptative Merge Procedures
: The performance of a walkthrough over terrain models is deeply influenced by the real scenario high level of details. To guarantee natural and smooth changes in a sequence of sce...
Flávio Mello, Edilberto Strauss, Antonio A....
JFR
2008
148views more  JFR 2008»
13 years 5 months ago
Terrain-based vehicle orientation estimation combining vision and inertial measurements
A novel method for estimating vehicle roll, pitch and yaw using machine vision and inertial sensors is presented that is based on matching images captured from an on-vehicle camer...
Vishisht Gupta, Sean Brennan
GRAPHICSINTERFACE
1997
13 years 6 months ago
Multiresolution BSP Trees Applied to Terrain, Transparency, and General Objects
We present a system for incorporating multiple level of detail (LOD) models of 3D objects within a single hierarchical data structure. This system was designed for a scientific vi...
Charles Wiley, A. T. Campbell III, Stephen A. Szyg...
JFR
2008
103views more  JFR 2008»
13 years 5 months ago
Monte Carlo localization in outdoor terrains using multilevel surface maps
We propose a novel combination of techniques for robustly estimating the position of a mobile robot in outdoor environments using range data. Our approach applies a particle filte...
Rainer Kümmerle, Rudolph Triebel, Patrick Pfa...