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» Visual Tracking in the Presence of Motion Blur
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VRST
2010
ACM
13 years 2 months ago
Shake-your-head: revisiting walking-in-place for desktop virtual reality
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
Léo Terziman, Maud Marchal, Mathieu Emily, ...
ICIP
2008
IEEE
14 years 6 months ago
Movie summarization based on audiovisual saliency detection
Based on perceptual and computational attention modeling studies, we formulate measures of saliency for an audiovisual stream. Audio saliency is captured by signal modulations and...
Georgios Evangelopoulos, Konstantinos Rapantzikos,...
VRCAI
2009
ACM
13 years 11 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov