In this paper, we present a computational scene model and also derive novel algorithms for computing audio and visual scenes and within-scene structures in films. We use constraint...
Maintaining spatial orientation while travelling requires integrating spatial information encountered from an egocentric viewpoint with accumulated information represented within ...
Klaus Gramann, Julie Onton, Davide Riccobon, Herma...
Peloton is a sports simulator that uses the Virtual Reality Modeling Language (VRML) to create virtual environments for athletic training and competition. In particular, it create...
Gianpaolo U. Carraro, Mauricio Cortes, John T. Edm...
In real-world applications of visual recognition, many factors—such as pose, illumination, or image quality—can cause a significant mismatch between the source domain on whic...