Engineering individual components of a multi-agent system and their interactions is a complex and error-prone task in urgent need of methods and tools. Prototyping is a valuable t...
Wamberto Weber Vasconcelos, Carles Sierra, Marc Es...
The Goal Decomposition Tree model has been introduced in 2005 by Mermet et al. [9] to specify and verify the behaviour of an agent evolving in a dynamic environment. This model pr...
Abstract Complex systems call for a hierarchical description. Analogously, the engineering of non-trivial MASs (multiagent systems) requires principles and mechanisms for a multi-l...
Ambra Molesini, Andrea Omicini, Alessandro Ricci, ...
1 A hybrid (symbolic/connectionist) cognitive architecture, DUAL, is proposed. It is a multi-agent system which consist of a large number of non-cognitive, relatively simple agents...
—This paper presents a framework supporting the definition and implementation of virtual environment inhabited by interacting situated agents defined according to the Multilayere...