Sciweavers

44 search results - page 2 / 9
» Visualization of Point-Based Surfaces with Locally Reconstru...
Sort
View
CGF
2006
107views more  CGF 2006»
13 years 4 months ago
Volume-Surface Trees
Many algorithms in computer graphics improve their efficiency by using Hierarchical Space Subdivision Schemes (HS3), such as octrees, kD-trees or BSP trees. Such HS3 usually provi...
Tamy Boubekeur, Wolfgang Heidrich, Xavier Granier,...
3DPVT
2002
IEEE
145views Visualization» more  3DPVT 2002»
13 years 9 months ago
Multiresolution Distance Volumes for Progressive Surface Compression
We present a surface compression method that stores surfaces as wavelet-compressed signed-distance volumes. Our approach enables the representation of surfaces with complex topolo...
Daniel E. Laney, Martin Bertram, Mark A. Duchainea...
VISUALIZATION
2000
IEEE
13 years 9 months ago
New techniques for topologically correct surface reconstruction
We present a new approach to surface reconstruction based on the Delaunay complex. First we give a simple and fast algorithm that picks locally a surface at each vertex. For that,...
Udo Adamy, Joachim Giesen, Matthias John
VISUALIZATION
2005
IEEE
13 years 10 months ago
Reconstructing Manifold and Non-Manifold Surfaces from Point Clouds
This paper presents a novel approach for surface reconstruction from point clouds. The proposed technique is general in the sense that it naturally handles both manifold and non-m...
Jianning Wang, Manuel M. Oliveira, Arie E. Kaufman
VISUALIZATION
1999
IEEE
13 years 8 months ago
Spiraling Edge: Fast Surface Reconstruction from Partially Organized Sample Points
Many applications produce three-dimensional points that must be further processed to generate a surface. Surface reconstruction algorithms that start with a set of unorganized poi...
Patricia Crossno, Edward Angel