We describe an immersive music visualization application which enables interaction between a live musician and a responsive virtual character. The character reacts to live performa...
This report presents a novel interface for musical performance which utilizes a record-player turntable augmented with a computation engine and a high-density optical sensing arra...
We describe the design process of an affective control toy, named SenToy, used to control a synthetic character in a computer game. SenToy allows players1 to influence the emotion...
This work proposes an integrated model – the environment expression model – which supports storytelling through three channels: cinematography, illumination and music. Stories ...
This work proposes a new way for providing feedback to expressivity in music performance. Starting from studies on the expressivity of music performance we developed a system in wh...