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VIP
2000
13 years 7 months ago
A Fuzzy Rule-Based Interactive Methodology for Training Multimedia Actors
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...
Savant Karunaratne, Hong Yan
AGENTS
2000
Springer
13 years 10 months ago
Expressive autonomous cinematography for interactive virtual environments
We have created an automatic cinematography system for interactive virtual environments. This system controls a virtual camera and lights in a three-dimensional virtual world inha...
Bill Tomlinson, Bruce Blumberg, Delphine Nain
ICASSP
2010
IEEE
13 years 5 months ago
Characterization of movie genre based on music score
While it is clear that the full emotional effect of a movie scene is carried through the successful interpretation of audio and visual information, music still carries a significa...
Aida Austin, Elliot Moore II, Udit Gupta, Parag Ch...
GW
2003
Springer
310views Biometrics» more  GW 2003»
13 years 10 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
ICMCS
1997
IEEE
140views Multimedia» more  ICMCS 1997»
13 years 9 months ago
MusiKalscope: A Graphical Musical Instrument
This paper introduces a new multi-media system for musical and graphical expression called MusiKalscope. Inside of MusiKalscope are two sub-systems: RhyMe and the Iamascope, conne...
Sidney Fels, Kazushi Nishimoto, Kenji Mase