We discuss the preliminary use of a visualization tool called Interactive Timeline Viewer (ItLv) in visualizing and exploring a collection of art works by Pablo Ruiz Picasso. Our ...
This paper describes a pilot study of a computer simulation called WIIS, which is designed to extend students' learning experience of the sizes of the objects beyond human vi...
This work discusses the effectiveness of desktop virtual reality as a metaphor for navigating through information in structured Web sites. The work is based on a model for informa...
The CRS4 experimental bone-burr simulator implements visual and haptic effects through the incorporation of a physics-based contact model and patient-specific data. Psychophysica...
Gavin Brelstaff, Marco Agus, Andrea Giachetti, Enr...
This paper is dedicated to virtual world exploration techniques. Automatic camera control is important in many fields as computational geometry, visual servoing, robot motion, grap...