An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
In this paper we explore the problem of accurately segmenting a person from a video given only approximate location of that person. Unlike previous work which assumes that the app...
Abstract— We incorporate sampling-based global path planning with Visual Servoing (VS) for a robotic arm equipped with an in-hand camera. The path planning accounts for a number ...
We introduce an optimum watermark embedding technique that satisfies common watermarking requirements such as visual fidelity, sufficient embedding rate, robustness against noise ...
This paper reports on the development of a visualization system for architectural lighting designers. It starts by motivating the problem as both complex in its physics and social...
Daniel C. Glaser, Roger Tan, John F. Canny, Ellen ...