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» Walkthroughs with Corrective Texturing
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RT
2000
Springer
13 years 8 months ago
Walkthroughs with Corrective Texturing
Abstract. We present a new hybrid rendering method for interactive walkthroughs in photometrically complex environments. The display process starts from some approximation of the s...
Marc Stamminger, Jörg Haber, Hartmut Schirmac...
VISUALIZATION
1997
IEEE
13 years 9 months ago
Architectural walkthroughs using portal textures
This paper outlines a method to dynamically replace portals with textures in a cell-partitioned model. The rendering complexity is reduced to the geometry of the current cell thus...
Daniel G. Aliaga, Anselmo Lastra
GRAPHICSINTERFACE
2003
13 years 6 months ago
Dynamic Canvas for Non-Photorealistic Walkthroughs
The static background paper or canvas texture usually used for non-photorealistic animation greatly impedes the sensation of motion and results in a disturbing “shower door” e...
Matthieu Cunzi, Joëlle Thollot, Sylvain Paris...
SI3D
1999
ACM
13 years 9 months ago
Increased photorealism for interactive architectural walkthroughs
This paper presents a new method for interactive rendering of globally illuminated static scenes. Global illumination is decomposed into view-independent (diffuse) and view-depend...
Rui Bastos, Kenneth E. Hoff III, William C. Wynn, ...
ICPR
2000
IEEE
14 years 6 months ago
Creating Virtual Walkthrough Environment from Vertical Panoramic Mosaic
In this paper, a novel algorithm for creating virtual indoor environments is described. First, a panoramic mosaic is generated from a series of photos taken with a camera rotates ...
Tze-kin Lao, Kin-hong Wong, Kam-sum Lee, Siu-Hang ...