Our design goal for OnLive Traveler was to develop a virtual community system that emulates natural social paradigms, allowing the participants to sense a tele-presence, the subje...
In this paper, stereo matching and 3D visualization issues are studied for a linear pushbroom stereo model built for 3D gamma-ray (or x-ray) cargo inspection. A fast and automated...
User-to-User Communication within Internet-based 3D Virtual Environments is usually difficult mainly due to the trade-off between the capability and the complexity of the interface...
For interface design, improving user curiosity is important, as is intuitiveness and intelligibility. We think the wonder of 2D property input becoming 3D, as expected by the user...
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...