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IMR
2004
Springer
13 years 10 months ago
Watertight Anisotropic Surface Meshing Using Quadrilateral Patches
This paper presents a simple technique for generating anisotropic surface triangulations using a generic unstructured quadrilateral decomposition of CAD entities that map to a log...
Robert Haimes, Michael J. Aftosmis
CAGD
2005
138views more  CAGD 2005»
13 years 4 months ago
Harmonic functions for quadrilateral remeshing of arbitrary manifolds
In this paper, we propose a new quadrilateral remeshing method for manifolds of arbitrary genus that is at once general, flexible, and efficient. Our technique is based on the use...
Shen Dong, Scott Kircher, Michael Garland
CGF
2011
12 years 8 months ago
Global Structure Optimization of Quadrilateral Meshes
We introduce a fully automatic algorithm which optimizes the high-level structure of a given quadrilateral mesh to achieve a coarser quadrangular base complex. Such a topological ...
David Bommes, Timm Lempfer, Leif Kobbelt
SIGGRAPH
2010
ACM
13 years 9 months ago
Feature-aligned T-meshes
High-order and regularly sampled surface representations are more efficient and compact than general meshes and considerably simplify many geometric modeling and processing algor...
Ashish Myles, Nico Pietroni, Denis Kovacs, Denis Z...
SIGGRAPH
2000
ACM
13 years 9 months ago
Lapped textures
We present a method for creating texture over an arbitrary surface mesh using an example 2D texture. The approach is to identify interesting regions (texture patches) in the 2D ex...
Emil Praun, Adam Finkelstein, Hugues Hoppe