In this article, we present a new method for visual face tracking that is carried out in a wavelet subspace. Initially, a wavelet representation for the face template is created, ...
This paper presents the scatter search particle filter (SSPF) algorithm and its application to real-time hands and face tracking. SSPF combines sequential Monte Carlo (particle fil...
Abstract. 3D face tracking is an important component for many computer vision applications. Most state-of-the-art tracking algorithms can be characterized as being either intensity...
In this paper we present a method to estimate in real-time the position and orientation of a previously viewed planar patch. The algorithm is based on minimising the sum of squared...
This paper describes an active-camera real-time system for tracking, shape description, and classification of the human face and mouth using only an SGI Indy computer. The system...