Sciweavers

205 search results - page 2 / 41
» When Can Limited Randomness Be Used in Repeated Games
Sort
View
IJAIT
2000
142views more  IJAIT 2000»
13 years 5 months ago
Adequacy of Limited Testing for Knowledge Based Systems
Knowledge-based engineering and computational intelligence are expected to become core technologies in the design and manufacturing for the next generation of space exploration mi...
Tim Menzies, Bojan Cukic
UAI
2008
13 years 6 months ago
Learning When to Take Advice: A Statistical Test for Achieving A Correlated Equilibrium
We study a multiagent learning problem where agents can either learn via repeated interactions, or can follow the advice of a mediator who suggests possible actions to take. We pr...
Greg Hines, Kate Larson
AAMAS
2007
Springer
13 years 5 months ago
Reaching pareto-optimality in prisoner's dilemma using conditional joint action learning
We consider a repeated Prisoner’s Dilemma game where two independent learning agents play against each other. We assume that the players can observe each others’ action but ar...
Dipyaman Banerjee, Sandip Sen
SOUPS
2009
ACM
13 years 11 months ago
Games for extracting randomness
Randomness is a necessary ingredient in various computational tasks and especially in Cryptography, yet many existing mechanisms for obtaining randomness suffer from numerous pro...
Ran Halprin, Moni Naor
CORR
2010
Springer
132views Education» more  CORR 2010»
13 years 4 months ago
Calibration and Internal no-Regret with Partial Monitoring
Calibrated strategies can be obtained by performing strategies that have no internal regret in some auxiliary game. Such strategies can be constructed explicitly with the use of B...
Vianney Perchet