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» Where computers disappear, virtual humans appear
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CVPR
2007
IEEE
14 years 7 months ago
Fast Human Pose Estimation using Appearance and Motion via Multi-Dimensional Boosting Regression
We address the problem of estimating human pose in video sequences, where rough location has been determined. We exploit both appearance and motion information by defining suitabl...
Alessandro Bissacco, Ming-Hsuan Yang, Stefano Soat...
CHI
2010
ACM
14 years 3 days ago
Where are you pointing?: the accuracy of deictic pointing in CVEs
Deictic reference – pointing at things during conversation – is ubiquitous in human communication, and should also be an important tool in distributed collaborative virtual en...
Nelson Wong, Carl Gutwin
HAPTICS
2007
IEEE
13 years 11 months ago
Where are we with Haptic Visualization?
There is a growing interest into non-visual forms of data communication, not only driven by the need for accessible representations but also because researchers are realizing the ...
Jonathan C. Roberts, Sabrina A. Panëels
IJRR
2011
226views more  IJRR 2011»
13 years 4 days ago
Place-dependent people tracking
Abstract People typically move and act under the constraints of an environment, making human behavior strongly place-dependent. Motion patterns, the places and the rates at which p...
Matthias Luber, Gian Diego Tipaldi, Kai Oliver Arr...
CVPR
1999
IEEE
14 years 7 months ago
Eigen-Texture Method: Appearance Compression Based on 3D Model
Image-based and model-based methods are two representative rendering methods for generating virtual images of objects from their real images. Extensive research on these two metho...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi