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» Whole body large wall display interfaces
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VR
1999
IEEE
112views Virtual Reality» more  VR 1999»
13 years 10 months ago
Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment
Navigation and interaction in virtual environments that use stereoscopic head-tracked displays and have very large data sets present several challenges beyond those encountered wi...
Zachary Wartell, William Ribarsky, Larry F. Hodges
CHI
2008
ACM
14 years 6 months ago
It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre
We present data from detailed observations of CityWall, a large multi-touch display installed in a central location in Helsinki, Finland. During eight days of installation, 1199 p...
Peter Peltonen, Esko Kurvinen, Antti Salovaara, Gi...
ICRA
2008
IEEE
144views Robotics» more  ICRA 2008»
14 years 6 days ago
Path guidance control for a safer large scale dissipative haptic display
—The properties of dissipative haptic displays allow larger workspaces that permit a whole body interaction useful for sports, rehabilitation, and large-scale object design appli...
Brian Dellon, Yoky Matsuoka
CHI
2007
ACM
14 years 6 months ago
Move to improve: promoting physical navigation to increase user performance with large displays
In navigating large information spaces, previous work indicates potential advantages of physical navigation (moving eyes, head, body) over virtual navigation (zooming, panning, fl...
Robert Ball, Chris North, Doug A. Bowman
EICS
2009
ACM
14 years 9 days ago
A toolkit for peer-to-peer distributed user interfaces: concepts, implementation, and applications
In this paper we present a software toolkit for deploying peer-topeer distributed graphical user interfaces across four dimensions: multiple displays, multiple platforms, multiple...
Jérémie Melchior, Donatien Grolaux, ...