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CHI
2010
ACM
14 years 11 days ago
Crosstrainer: testing the use of multimodal interfaces in situ
We report the results of an exploratory 8-day field study of CrossTrainer: a mobile game with crossmodal audio and tactile feedback. Our research focuses on the longitudinal effec...
Eve E. Hoggan, Stephen A. Brewster
FLAIRS
2006
13 years 7 months ago
Combining Visualization and Feedback for Eyewear Recommendation
The importance of effective customer assistance technologies is imperative in today's online marketplace where users are oftentimes overwhelmed by the product choices availab...
John Doody, Edwin Costello, Lorraine McGinty, Barr...
IWQOS
2001
Springer
13 years 10 months ago
Why Value Is Everything: A User-Centered Approach to Internet Quality of Service and Pricing
To create acceptable levels of Quality of Service (QoS), designers need to be able to predict users’ behaviour in response to different levels of QoS. However, predicting behavio...
Anna Bouch, Martina Angela Sasse
APCHI
1998
IEEE
13 years 9 months ago
Warping to Enhance 3D User Interfaces
Cartoon animation techniques have previously been used to enhance the illusion of direct manipulation in 2D graphical user interfaces. In particular, animation may be used to conv...
Bruce H. Thomas
WWW
2004
ACM
14 years 6 months ago
Can I find what I'm looking for?
In recent years, search engine research has grown rapidly in areas such as algorithms, strategies and architecture, increasing both effectiveness and quality of results. However, ...
Patrizia Andronico, Marina Buzzi, Barbara Leporini