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» Why it works (when it works): success factors in online crea...
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CVPR
2006
IEEE
14 years 7 months ago
Clustering Appearance for Scene Analysis
We propose a new approach called "appearance clustering" for scene analysis. The key idea in this approach is that the scene points can be clustered according to their s...
Sanjeev J. Koppal, Srinivasa G. Narasimhan
CCS
2010
ACM
13 years 5 months ago
Detecting and characterizing social spam campaigns
Online social networks (OSNs) are popular collaboration and communication tools for millions of users and their friends. Unfortunately, in the wrong hands, they are also effective...
Hongyu Gao, Jun Hu, Christo Wilson, Zhichun Li, Ya...
WIKIS
2009
ACM
13 years 11 months ago
Herding the cats: the influence of groups in coordinating peer production
Peer production systems rely on users to self-select appropriate tasks and “scratch their personal itch”. However, many such systems require significant maintenance work, whic...
Aniket Kittur, Bryan A. Pendleton, Robert E. Kraut
ACMDIS
2004
ACM
13 years 10 months ago
Making tea: iterative design through analogy
The success of translating an analog or manual practice into a digital interactive system may depend on how well that translation captures not only the functional what and how asp...
Monica M. C. Schraefel, Gareth V. Hughes, Hugo R. ...
QOSA
2007
Springer
13 years 11 months ago
Reusable Architectural Decision Models for Enterprise Application Development
Abstract. In enterprise application development and other software construction projects, a critical success factor is to make sound architectural decisions. Text templates and too...
Olaf Zimmermann, Thomas Gschwind, Jochen Malte K&u...