Sciweavers

212 search results - page 2 / 43
» Will Gesture-Recognition Technology Point the Way
Sort
View
HRI
2011
ACM
12 years 8 months ago
Learning to interpret pointing gestures with a time-of-flight camera
Pointing gestures are a common and intuitive way to draw somebody’s attention to a certain object. While humans can easily interpret robot gestures, the perception of human beha...
David Droeschel, Jörg Stückler, Sven Beh...
COOPIS
2004
IEEE
13 years 9 months ago
A Distributed and Parallel Component Architecture for Stream-Oriented Applications
Abstract. This paper introduces ThreadMill - a distributed and parallel component architecture for applications that process large volumes of streamed (time-sequenced) data, such a...
Paulo Barthelmess, Clarence A. Ellis
EPIA
2007
Springer
13 years 11 months ago
Human Robot Interaction Based on Bayesian Analysis of Human Movements
We present as a contribution to the field of human-machine interaction a system that analyzes human movements online, based on the concept of Laban Movement Analysis (LMA). The im...
Jörg Rett, Jorge Dias
DIGRA
2003
Springer
13 years 10 months ago
Games as Technological Entry Point: A Case Study of Uzbekistan
This paper considers cross-cultural patterns of game-playing activities. The paper is part of an overall argument regarding computer games as a possible technological entry point ...
Beth E. Kolko, Alex Thayer
CHI
2005
ACM
14 years 5 months ago
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment
Are the object manipulation techniques traditionally used in head?mounted displays (HMDs) applicable to augmented reality based projection systems? This paper examines the differe...
Stephen Voida, Mark Podlaseck, Rick Kjeldsen, Clau...