Sciweavers

19 search results - page 1 / 4
» Winning Fast in Sparse Graph Construction Games
Sort
View
CPC
2008
51views more  CPC 2008»
13 years 4 months ago
Winning Fast in Sparse Graph Construction Games
A Graph Construction Game is a Maker-Breaker game. Maker and Breaker take turns in choosing previously unoccupied edges of the complete graph KN . Maker's aim is to claim a c...
Ohad N. Feldheim, Michael Krivelevich
MFCS
2007
Springer
13 years 11 months ago
Well Supported Approximate Equilibria in Bimatrix Games: A Graph Theoretic Approach
Abstract. We study the existence and tractability of a notion of approximate equilibria in bimatrix games, called well supported approximate Nash Equilibria (SuppNE in short). We p...
Spyros C. Kontogiannis, Paul G. Spirakis
FSTTCS
1994
Springer
13 years 8 months ago
Finite-State Strategies in Regular Infinite Games
Abstract. This paper surveys work on the synthesis of reactive programs which implement winning strategies in infinite two-person games. The representation of such games by Muller ...
Wolfgang Thomas
JCT
2007
85views more  JCT 2007»
13 years 4 months ago
Avoider-Enforcer games
In numerous positional games the identity of the winner is easily determined. In this case one of the more interesting questions is not who wins but rather how fast can one win. T...
Dan Hefetz, Michael Krivelevich, Tibor Szabó...
CONCUR
2008
Springer
13 years 6 months ago
Strategy Construction for Parity Games with Imperfect Information
We consider imperfect-information parity games in which strategies rely on observations that provide imperfect information about the history of a play. To solve such games, i.e., t...
Dietmar Berwanger, Krishnendu Chatterjee, Laurent ...