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VR
2002
IEEE
201views Virtual Reality» more  VR 2002»
13 years 9 months ago
Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality
This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
Wayne Piekarski, Bruce H. Thomas
ISORC
2003
IEEE
13 years 9 months ago
Object-Oriented Middleware Infrastructure for Distributed Augmented Reality
The paper describes design and implementation of software infrastructure for building augmented reality applications for ubiquitous computing environments. Augmented reality is on...
Eiji Tokunaga, Andrej van der Zee, Makoto Kurahash...
MIXER
2004
13 years 5 months ago
Designing augmented interfaces for guided tours using multimedia sketches
One of the more interesting fields of application for augmented reality is cultural heritage. Designing augmented reality interfaces in this domain is difficult because it involve...
Margarita Martínez, Guadalupe Muñoz
ISMAR
2003
IEEE
13 years 9 months ago
Augmented Reality Kanji Learning
ARToolKit programmers are familiar with the kanji symbols supplied with the distribution. Most of them have do not know what these kanji symbols mean. We propose a piece of educat...
Daniel Wagner, István Barakonyi
ISMAR
2009
IEEE
13 years 11 months ago
Vision based people tracking for ubiquitous Augmented Reality applications
The task of vision based people tracking is a major research problem in the context of surveillance applications or human behavior estimation, but it has had only minimal impact o...
Christian A. L. Waechter, Daniel Pustka, Gudrun Kl...