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» Women in computing around the world
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ISORC
2008
IEEE
14 years 16 days ago
Push-Pull Interest Management for Virtual Worlds
Several approaches for scalable interest management (IM) within real-time distributed virtual environments (DVEs) have been proposed based upon some division of the data-space in ...
Rob Minson, Georgios K. Theodoropoulos
DIGRA
2005
Springer
13 years 11 months ago
Liberal Sims?: Simulated Difference and the Commodity of Social Diversity
This paper outlines how representations of gender, sexuality, race and ethnicity intersect with strategies of late capitalism in The Sims, arguably the most popular video game of ...
A. Brady Curlew
MVA
2002
170views Computer Vision» more  MVA 2002»
13 years 5 months ago
Computer Vision for Wearable Computing
The next generation of computers might be literally wearable. Our vision of such a wearable computing device is an intelligent assistant, which is always with you and helps you to...
Bernt Schiele
CHI
2009
ACM
14 years 6 months ago
WUW - wear Ur world: a wearable gestural interface
Information is traditionally confined to paper or digitally to a screen. In this paper, we introduce WUW, a wearable gestural interface, which attempts to bring information out in...
Pranav Mistry, Pattie Maes, Liyan Chang
INTERNET
2010
141views more  INTERNET 2010»
13 years 4 months ago
Computing for Human Experience: Semantics-Empowered Sensors, Services, and Social Computing on the Ubiquitous Web
abstractions, concepts, and actions that characterize human experiences. This will herald computing for human experience (CHE). The CHE vision is built on a suite of technologies t...
Amit Sheth