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AIIDE
2006
13 years 7 months ago
Using Natural Language to Manage NPC Dialog
1 In this document, we describe our work applying natural language (NL) technologies to improve non-player character (NPC) dialog interactions in games, specifically role-playing g...
Gary Kacmarcik
NIPS
2003
13 years 7 months ago
Unsupervised Context Sensitive Language Acquisition from a Large Corpus
We describe a pattern acquisition algorithm that learns, in an unsupervised fashion, a streamlined representation of linguistic structures from a plain natural-language corpus. Th...
Zach Solan, David Horn, Eytan Ruppin, Shimon Edelm...
ECOOP
2006
Springer
13 years 9 months ago
The Runtime Structure of Object Ownership
Object-oriented programs often require large heaps to run properly or meet performance goals. They use high-overhead collections, bulky data models, and large caches. Discovering t...
Nick Mitchell
POPL
1996
ACM
13 years 10 months ago
From Region Inference to von Neumann Machines via Region Representation Inference
Region Inference is a technique for implementing programming languages that are based on typed call-by-value lambda calculus, such as Standard ML. The mathematical runtime model o...
Lars Birkedal, Mads Tofte, Magnus Vejlstrup
IJCNN
2006
IEEE
13 years 11 months ago
A Structured Context Model for Grammar Learning
—We present a structured model of context that supports an integrated approach to language acquisition and use. The model extends an existing formal notation, Embodied Constructi...
Nancy Chang, Eva Mok