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ACMACE
2007
ACM
13 years 10 months ago
Application of dimensionality reduction techniques to HRTFS for interactive virtual environments
Fundamental to the generation of 3D audio is the HRTF processing of acoustical signals. Unfortunately, given the high dimensionality of HRTFs, incorporating them into dynamic/inte...
Bill Kapralos, Nathan Mekuz
ACMACE
2007
ACM
13 years 10 months ago
An experimental setting to measure contextual perception of embodied conversational agents
We introduce an experimental setting to observe and measure the perception of facial expression performed by embodied conversational agents (ECAs). The experimental set-up enables...
Michael Lankes, Regina Bernhaupt, Manfred Tschelig...
ACMACE
2007
ACM
13 years 10 months ago
WikiTUI: leaving digital traces in physical books
This article describes the design of WikiTUI, a tangible user interface system that allows readers to manipulate multimedia information tied to page-level locations in common book...
Chih-Sung (Andy) Wu, Susan J. Robinson, Alexandra ...
ACMACE
2007
ACM
13 years 10 months ago
Tangible comics: a performance space with full-body interaction
Tangible Comics is a computer vision based full-body interactive storytelling environment that also functions as a comics generator. Prevailing applications of full-body computer ...
Özge Samanci, Yanfeng Chen, Ali Mazalek
ACMACE
2007
ACM
13 years 10 months ago
Interactive AR bowling system by vision-based tracking
This paper presents an interactive bowling system using vison-based tracking for AR. With the bowling system, a user can enjoy the bowling game by rolling a real ball down a bowli...
Yuko Uematsu, Hideo Saito