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SPLC
2000
13 years 6 months ago
Development/maintenance/reuse: software evolution in product lines
The evolution tree model is a two-dimensional model that describes how the versions of the artifacts of a software product evolve. The propagation graph is a data structure that c...
Stephen R. Schach, Amir Tomer
ECBS
2000
IEEE
115views Hardware» more  ECBS 2000»
13 years 9 months ago
PuLSE-I: Deriving Instances from a Product Line Infrastructure
Reusing assets during application engineering promises to improve the efficiency of systems development. However, in order to benefit from reusable assets, application engineeri...
Joachim Bayer, Cristina Gacek, Dirk Muthig, Tanya ...
IPPS
2000
IEEE
13 years 9 months ago
Heuristic Solutions for a Mapping Problem in a TV-Anytime Server Network
This paper presents a novel broadband multimedia service called TV-Anytime. The basic idea of this service is to store broadcast media assets onto media server systems and allow c...
Xiaobo Zhou, Reinhard Lüling, Li Xie
ASSETS
2000
ACM
13 years 9 months ago
A framework of assistive pointers for low vision users
Manipulating a mouse pointer is often difficult for the low vision computer user. Working with such a small, mobile screen object is very visually demanding. Although several tech...
Julie Fraser, Carl Gutwin
ASSETS
2000
ACM
13 years 9 months ago
Constructive exploration of spatial information by blind users
When blind people wish to walk through an area not fully known to them, they have to prepare themselves even more thoroughly than sighted pedestrians. We propose a new approach to...
Jochen Schneider, Thomas Strothotte