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AUIC
2006
IEEE
13 years 10 months ago
Line drawing in virtual reality using a game pad
We describe a software interface for drawing in three dimensions using a game pad. The software runs in a walk-in, virtual-reality theatre and has been designed for walk-up usabil...
Henry Gardner, Duan Lifeng, Qing Wang, Guyin Zhou
AUIC
2006
IEEE
13 years 10 months ago
Moving animation script creation from textual to visual representation
Animation scripts are an integral part of developing computer games: they describe which character animations to play and when to switch between animations. These scripts are ofte...
Erik Haugvaldstad, Tim Wright
AUIC
2006
IEEE
13 years 10 months ago
Usability evaluation of library online catalogues
We performed a usability evaluation of four New Zealand university online library catalogues. The evaluation found severe usability problems with online catalogues—we found so m...
Hayley White, Tim Wright, Brenda Chawner
AUIC
2006
IEEE
13 years 10 months ago
Augmented interiors with digital camera images
In this paper, we present a system for Augmented Reality interior design based on digital images. The system can be used with an ordinary PC and a digital camera: no special equip...
Sanni Siltanen, Charles Woodward
AUIC
2006
IEEE
13 years 10 months ago
A pen-based paperless environment for annotating and marking student assignments
A paperless environment for annotating student assignments is appealing to teachers and students. However, to do this, while retaining the richness and ease of annotating the work...
Beryl Plimmer, Paul Mason