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CSL
2007
Springer
13 years 11 months ago
A Games Model of Bunched Implications
A game semantics of the (−−∗, →)-fragment of the logic of bunched implications, BI, is presented. To date, categorical models of BI have been restricted to two kinds: funct...
Guy McCusker, David J. Pym
FLAIRS
2007
13 years 7 months ago
Adapting Psychologically Grounded Facial Emotional Expressions to Different Anthropomorphic Embodiment Platforms
Starting from the assumptions that human-ambient intelligence interaction will be improved by having more human-human like communications and that facial expressions are fundament...
Marco Paleari, Amandine Grizard, Christine L. Lise...
IFIP12
2004
13 years 6 months ago
An Adaptive Assessment System to Evaluate Student Ability Level
: The experience from years of development and use, the advance of technology, and the development of authoring tools for questions and tests has resulted in a sophisticated, compu...
Antonella Carbonaro, Giorgio Casadei, Simone Riccu...
IJCAI
2001
13 years 6 months ago
CABOB: A Fast Optimal Algorithm for Combinatorial Auctions
Combinatorial auctions where bidders can bid on bundles of items can lead to more economical allocations, but determining the winners is NP-complete and inapproximable. We present...
Tuomas Sandholm, Subhash Suri, Andrew Gilpin, Davi...
NIPS
2003
13 years 6 months ago
Nonlinear Processing in LGN Neurons
According to the current standard model, neurons in lateral geniculate nucleus (LGN) operate linearly. There is, however, ample evidence that LGN responses are nonlinear. To accou...
Vincent Bonin, Valerio Mante, Matteo Carandini