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SGP
2003
13 years 6 months ago
Provably Good Surface Sampling and Approximation
We present an algorithm for meshing surfaces that is a simple adaptation of a greedy “farthest point” technique proposed by Chew. Given a surface S, it progressively adds poin...
Steve Oudot, Jean-Daniel Boissonnat
VISSYM
2003
13 years 6 months ago
Visual Hierarchical Dimension Reduction for Exploration of High Dimensional Datasets
Traditional visualization techniques for multidimensional data sets, such as parallel coordinates, glyphs, and scatterplot matrices, do not scale well to high numbers of dimension...
Jing Yang, Matthew O. Ward, Elke A. Rundensteiner,...